![]() Added platform icons to UI in various places so players can more easily see what platform a design was created on.Community: Added dialogue to Sally to help guide the player if they try working on the Broken Chair quest while the farming introduction quest is active.Removed grumpy dialogue about putting things under your nose to cure illness.Optimisations done to a whole bunch of game components to help with loading times.Community: Halved the Fishing Tournament requirements for Mayor Merits.Community: Mayor Merit rewarded items are now given in a letter instead of given to the player, which in some cases caused the item to go missing.Added nicer borders to house interior meshes, fixing weird texture stretching issue on most houses.Up to 2 villager requests can be pinned to the HUD Quest Tracker for easy reference.Moved Merit Notification into HUD Quest Tracker.Intro quests can now be completed if the player skips the quest stage where they need to show the item to the giver and instead places the item in the world.Tweaked size of the “sweet spot” on fishing prompt so it’s more easily seen.Tweaked lighting in homes to make the shadows less ugly when in low resolution.Food Crafting UI has been updated to match rest of game UI.Community: Locked off Roof and Wall area of Rosa’s office until the correct Mayor Merit is unlocked.Worked into the Mayor Merit screen to make gameplay merits more visible as well as what stats are required easier to read.Weed respawn rates are no longer tied to real-world days.Community: Intro quests now count towards “requests completed” stat.Community: Bridge and stairs placement is less strict about rotations.Creator code is now saved after first online connection, speeding up saving of creations and fixing an issue that could be caused if there was no internet connection when saving.New Barn location! You can now go inside the small barn on Aubrey’s Farm.See how much space all of your furniture creations take up relative to how much space is available.See how much disk space each design takes up.Browse all the furniture creations in the game’s save data and:.Community: Added a tab for Player Creations in the Design Tool, from here you can:.Added a quest tracker on the HUD, showing main quest steps, as well as any villager requests the player is tracking.World Shrines: Donate resources to shrines around the world to unlock them and teleport between locations!.Community: Expandable Housing: Interact with a home to add either an upstairs or downstairs room!.Like Animal Crossing, you need to be in the right place at the right time to catch some of these. There are also a whole range of insects to catch and collect. Customise the interior and exterior of any home, choose designs and place furniture to make a home your new friends will love.Īlong with the building you can use various fishing spots to catch fish for your collection. Use the design table to build your own furniture, combining different shapes and materials in a simple but powerful editor. Take them to your workshop to create your own unique items. In the forest there is an abandoned mine where you can dig for resources. Collect flowers, mix paints and use them to design wallpapers, flooring and clothing.Īs you progress you can expand the town, placing buildings ready for new villagers to move in to. You can also create houses for other people to live in. You can craft and combine materials in a detailed way, offering a more open customisation than Animal Crossing. You explore the town and take on various tasks to gain new items and make friends. On PC the designing, building and customising benefits from the mouse controls. The novelty is that you can play it on non-Nintendo platforms. Even though it's the creation of one person, it has most of the features of Animal Crossing. You pick a town and set up your home, before spending time helping the place develop into a charming rural idyl everyone loves. Hokko Life is a community simulation game like Animal Crossing.
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